The intense street races and neon-lit aesthetics of the Made in Japan Playlist stood out from the much more relaxed, exploratory races of the Hawaii Scenic Tour Playlist. The Playlists I encountered during my demo centered around cars, but had some variety. Weekly Main Stage also aims to create further thematic experiences each week, like the European Velocita Main Stage theme in my demo that puts the focus on European cars. Feats that test players’ speed as they pass through checkpoints are scattered throughout the open world, as are more linear races attached to themed Playlists. In The Crew Motorfest, players partake in the titular festival, which turns the island of O’ahu into a virtual racing playground where players can drive cars, fly planes, and sail boats anywhere the game lets them. As such, it’s not so clear what The Crew Motorfest‘s own voice actually is ahead its October launch. Outside of a few fleeting moments, though, I recognized that I was playing a racing game that owed almost everything to another, better racing game. During my three hours with The Crew Motorfest, I enjoyed some surprisingly challenging races that were full of style and showed off all of the colorful corners of O’ahu.
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